[ongoing]
The Center for Design and Geopolitics, 2009-present
[10.2009]
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D:GP The Center for Design and Geopolitics an interdisciplinary think-tank based at
Calit2 and the
University of California, San Diego
that works to articulate and prototype speculative responses to emergent
geopolitical complexities posed by planetary-scale computation and ecological governance.
D:GP's
focus is less on applying design at a geopolitical scale, than on
understanding the domain of the geopolitical as itself a design problem.
Global institutions of governance, economy, infrastructure, language,
and ecology are inherited from earlier modernities, and not only can be
redesigned but cannot
not be
redesigned. The Center's policy program advances that a viable
alter-globalization and a multipolar cosmopolitanism depend on how we
design, how we design depends on how we govern, and how we govern
depends on the models we invent.
Total Design (& the Design of Totalities)
Early in the 20th century, the Bauhaus encountered the industrialization
of the world with a program for a total art that would incorporate
architectural, graphic and industrial design. Now as the discovery of
computation absorbs the natural and human sciences under a shared
rubric, rearranging biological, technical and political domains into new
systems. D:GP's position at UC San Diego is to consider another,
renewed total design based in these convergences. But whereas
high Modern interest in total design was predicated on more linear
notions of progressive history and futurity, D:GP's is located instead
in a much more fraught atemporality and amodernity. The "creation of the
world," as Jean-Luc Nancy puts it, is at stake, but without the alibi
of futurity.
Think TankD:GP is an interdisciplinary technology transfer & systems design
initiative
that draws upon the publicly-funded scientific research developed at the
University of California to provide social value in unique ways. D:GP
collaborates directly with our network of researchers, designers,
enterprises, policymakers, citizen-stakeholders and grassroots advocacy
groups to model and identify resilient, resourceful, ingenious, and
unexpected responses to some of the most complex and pressing problems
facing California and the polities in which it is situated.
Ambient Interface DesignD:GP's
design program draws the ambient interface design model developed by
its Director, Benjamin H. Bratton, that seeks to account for physical
interface systems (architecture, cities, transportation) and virtual
interface systems (cloud, ubiquitous computing, augmented reality) with a
shared language that will allow for a more integrated design and
analysis.
Design Geopolitics D:GP
presumes that we are very early in the historical arc of Moore's law and
that other perhaps equally significant exponential arc (such as the
efficiencies of energy production and storage technologies) will
intertwine with the growth of computing capacity and efficiency to force
new hybrid economies. The results will form the rudiments of unforeseen
social, economic, cultural and scientific demands. Some will be
disruptive and others will reinforce existing structures, or even
resurrect older ones. D:GP's interest is in openings for the redesign of
geopolitical systems that these will allow for.

"We begin with 'California as a design
problem,' a jurisdiction reliant upon infrastructure so maladapted to
the future that it is creating for itself that no one discipline or
position could account for the pattern and nuance of its condition. We
take 'California' as a case study model for geopolitical design,
policy and theory experimentation more broadly."

Core areas of research include:--Network sovereignty/ State sovereignty and geopolitical analysis
--Ecological monitoring and systems visualization
--Regional-scale interface and interaction design
--Heterologic models of cosmopolitical infrastructure
--Cyberinfrastructure and cultural tradition & transformation
--Multi-decadal planning and policy based on advanced and emergent computing applications
--Urban, architectural and network multi-scalar programming
Core methodologies include:--Critical geopolitical policy models
--Speculative design visualizations and artifacts
--Multidisciplinary art and aesthetic models
--Granular policy analysis, projection and development
Design as Governance/ Governance as DesignD:GP
is headquartered at the UC?s CALIT(2), one of the premier institutes
for interdisciplinary core and applied research in infrastructural-scale
information and computing technologies. There we collaborate closely
with other researchers from multiple disciplines.
The D:GP
Consortium composes researchers and research plans from a wide range of
disciplines, each contributing their unique and important expertise.
These include: Architecture, Computer Science, Economics, Cognitive
Science, Electrical, Civil and Materials Engineering, Interaction
Design, Ethnography, Data Modeling and Visualization, Cultural Studies
and Critical Theory, Political Science and Legal Studies, Visual Arts,
Public Health Policy, Philosophy of Science and Technology,
Information and Network Science, Industrial Design, Transportation
Design, Sociology, Urban Planning, and others. In the context of DPP?s
problem-focused methodology, each discipline becomes a position from
which design policy can be made. DPP consortium is comprised of many of
California?s most important private companies, large and small, who have
launched technologies that shape the contemporary world. They support
DPP by financial sponsorship and by making available their most talented
people and their resources to contribute to our work, and by welcoming
our contributions to theirs.
D:GP's research programs instigate and focus deep qualitative research
in human and urban-scale interfaces, and, drawing on CALIT2's resources,
develop high-risk/high-gain models and prototypes of the cultural,
economic and ecologic transformations that define the immediate future
of California.
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"Whether it is to be Utopia or Oblivion will be a touch-and-go relay race right up
to the final moment." --Buckminster Fuller
Tags: architecture, interfaces, center for design and geopolitics, UCSD
Published: 10.04.2009
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