[courses]

Paul Virilio, SCI_Arc

[10.2006]

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Paul Virilio’s work is about the dissolution and derangement of an architecture for a world of bodies, now immobilized and overmobilized by their own networks, that finally may not know how to inhabit the only architecture that could save them from their own disappearance.

The concentration of intensity of the computational intensity of the image as a infrastructure of the interface.

Interactivity as immobilzation? CP.



Arch as an “interactive” medium. Asymmetricality.

Google Earth.

War.



Dromology, city as membrane.


•    Architecture as expertise in imagery.
•    Virtual forms.
•    Scientific visualization.
•    Expanded
•    Removal. Removal of medium, not just slowness.





Exacerbation. Accidentness. Fatal Strategy.


The figure of the social is of a tangible bio-mass overtaken by its own media of production.



Trans-portation, and the movement from here to there as he often reminds us, is a child of war. From his first memories of the air-to-urban assaults of the occupation and liberation, to an ongoing fascination with the primordial weight and density of the bunkers of Normandie.

The image of a body enclosed in a shelter from the catastrophes outside and also captured by its own safeguarding prostheses would appear again many times throughout his work.



His work with Claude Parent developing an architecture of the oblique plane.

The bunkers are both a tomb and a shell, both camp and compound,

Ubiquity of war. ‘


Video game, Second Life,



Hi-RES, lo-RES

Social Function of the Oblique

An architecture of experience and sensation…

Mobility, immobility

The camera obscura of “ideology”

The eschatology of the accident.

The imminent accident in the technical.



Readings:
The Funciton of the Oblique, Virilio and Parent
Excerpts from Bunker Archaeologie,
Polar Inertia,
Negative Horizon
Speed and Politics
My own introduction to the 2006 Edition of Speed and Politics
War and Cinema
Open Sky
Crepuscular Dawn (interviews with Sylvere Lotringer)
Unknown Quantity.




Tags: sci-arc, culture industry, theory

Published: 10.21.2006

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